This project has been inspired by many different open source resources and tutorials. Here I list my acknowledgements of the contributions of many game community icons, even if they do not know the impact their wisdom and knowledge has given.
Kenney Assets – kenney.nl – Many people criticise “Asset Flipping”, but since our aim is to produce a game with a very deep user experience we have chosen to shamelessly use publicly shared game assets as the foundational building block of this game, so we can focus on building the backend and game mechanics.
Radu Mariescu-Istodor – radufromfinland.com – I was really inspired by Radu’s self-driving car tutorial and use of Neural Networks. I am hoping to integrate this design into the Game to facilitate self-driving cars, taxis and buses that can be assigned to NPC players. In particular, as well as being able to navigate the city, I need to be able to do A-B journeys.
Stefan@GameDevelopmentCenter – youtube.com/@GameDevelopmentCenter – Since this is going to be a MMO I found this the Multiplayer Tutorial particularly important for planning the server / client aspect of my game. This is still the best MMO tutorial available, even though it is for Godot Verson 3.5
